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[] is a fantastic football game, quite possibly one of the best ever. On the pitch, it plays spectacularly well, with both individual players and teams expressing themselves as recognisable entities, and Master League is a superb singleplayer mode, making player development entertaining and simple to grasp.
Take it online, though, and things start to fall apart. And the PC port is an ugly downgrade in comparison to the current-gen console versions. In this line of work, there’s little more frustrating than having to pummel an excellent game because it fails on a few fundamentals. Pro Evo’s PC release deserves a pummelling though. It is, as was the case last year, a half-step between the PS3/360 version of the game, and even if you don’t particularly care that Juan Mata isn’t as adorable as he is on the PS4, it’s ludicrous that the system that allows for the most configurable version of the game ends up with a half-formed hybrid. Buy the game on PC and you’re getting a version with uglier player models and (for me, in these early days at least) laggy multiplayer. It’s not an abomination, and playing alongside the PS4 version I haven’t found the actual flow of the matches any less impressive, but the ageing graphics are immediately noticeable.
Given that I have the game on PC and current-gen console, I’ll never touch the PC version again now that I’ve played enough to confirm that it fails to live up to the PS4 version, but it’s still one of the best football games I’ve ever played. If I didn’t have access to a PS4, I’d be playing PES on my PC an awful lot. Whatever the failings of the port – and they’re significant and frustrating – this is a remarkably good sports game, despite the lack of licenses and some bizarre structural problems.
Put simply, PES 2017 creates a better sense of teams and players with their own styles of play than any football game I’ve played before. The teams may have fake names, but they behave more convincingly than any number of branded clubs with pixel-perfect kits and crests. I spent most of the weekend playing Master League – the game’s management career mode – and experimenting with Manchester United (Manchester Red here) in an attempt to recreate their cavalier highs and current lows. One of the questions I ask of every sports game is whether it can recreate the boredom and frustration of sports as well as the highlight reels. If every match is the perfect distillation of the beautiful game, with last minute turnarounds, goals scored from every angle, and astonishing skills, then there’s a serious problem in the design.
A moment of brilliance should be remarkable because of its rarity and because of the skill, effort and concentration that goes into creating it. Make those moments a dime a dozen and there’s no joy associated with earning them. Pro Evo 2017 will let you build the most atrocious, boring, anti-football team that the world has ever seen, and that is to its eternal credit. While it’s a far cry from the detail of Football Manager, Master League (which allows you to play every match in ‘coach mode’, giving instructions for tactical changes and substitions rather than actually controlling players directly) has enough tactical options to allow for a great deal of tinkering. I took Man Red, with their literal embarrassment of riches, and went full Louis Van Gaal with them. Possession football combined with long balls and Ibrahimovic as a target man, lacking in pace but able to control the ball well with his back to goal. Over half a season, we won almost every game one-nil, retreating into a compact defensive shell as soon as the striker had worked his terrible magic, laying off balls for the couple of creative players brave enough to venture out of their own half during an attack, and running onto the very occasional through ball to slide the ball into the net.